Marvel Rivals Director On Why Concord Failed
Taddeus Sasser game director for Marvel Rivals gave his thoughts on the failure of Concord, in an interview with VideoGame recorded prior to Rivals launch. Sasser said that Concord "didnt bring any unique value" saying that games such as Concord and Rivals have to find ways to lure fans in from other games in the genre. Sasser thought that the Marvel IP would be a big draw for fans, and with over 10 million players in the first three days he appears to be right so far.
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